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Advanced [show]


Spring Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'10". She wears a brown vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a scythe. Her lavender fur, when down, is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has worked as a Gardener like her mother before her.

Motivation: She is currently in port desperately looking for someone to get her out; and money/treasure

Flaws: Ugly. Bonds: Criminal record, Rich, Job, Slave. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Spring Grass, Female Tabaxi Commoner 2
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)7 (-2) 11 (+0)14 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 160 pp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fivin Hanali, Male Elf [Permalink]

Personal [hide]

Description: A 4'10" southern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long black beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is greedy

Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich, Criminal record. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Fivin Hanali, Male Elf Bard 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 7 (-2)10 (+0)
Skills Animal Handling +0, History +5
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 4000 cp.


Social Check DCs


Zaffrab Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears bulky tan painted plate armor, and his gloved hand is found clutching a shortspear. He has styled his blonde hair well, parting it to the left. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Zaffrab was raised in a hard working conservative environment. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He then took over the family business and is one of the better Sage for hire.

Motivation: He'd like to take his coworkers down a peg; and to be a bather again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Sage

Voice: Whispers

Attributes [hide]

Zaffrab Fiddlefen, Male Gnome Wizard 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)6 (-2) 9 (-1)4 (-3)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. Alexandrite (300 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Yurgunn Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is greasy and uncared for. She has a tattooed face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Yurgunn is combative with any and all who dare try her patience in the slightest.

History: Yurgunn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Yurgunn Brawnanvil, Female Dwarf Rogue 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)9 (-1) 3 (-4)9 (-1)
Skills Animal Handling -2, Nature +1
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs

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