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NPC Generator

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Advanced [show]


Beleth Skill, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has done her best to style her brown hair to look like a famous performer. Her eyes, though not visible through her cowl, are white.

Personality: Beleth speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: The child of a Guard, who enjoyed hunting, Beleth was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered writing. She left for the south, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Artistic. Bonds: Immigrant, Attractive, Nature. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Beleth Skill, Female Tiefling Fighter 1
Medium (4'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Athletics +1, Investigation +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 6000 cp. Onyx (60 gp).


Social Check DCs


Gillyd Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has no hair. Her brown eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gillyd Aranore, Female Dwarf Warlock 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 20 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Jarsali Aloro, Female Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Miller, and she perpetually has her glaive ready. Her red hair is slicked back into a classic pompadour. Her ears are large.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her sister; and to reunite with her absent mother

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Jarsali Aloro, Female Elf Wizard 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)7 (-2) 15 (+2)6 (-2)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 250 gp.


Social Check DCs


Ûkrom Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His white hair is unkempt and raggedy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Ûkrom and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Ûkrom Bentley, Male Half-Orc Cleric 1
Medium (6'7") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 8 (-1)12 (+1) 11 (+0)6 (-2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp. Obsidian (5 gp).


Social Check DCs

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