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NPC Generator

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Advanced [show]


Baradad Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large black jacket. His green crest is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful slaver made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He became a Map Maker soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Mentor, Job. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Baradad Umbyrphrael, Male Dragonborn Warrior 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Thamuz Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean green cloak covering his clean studded leather. His silver hair is still thick. His eyes are likewise gold.

Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Thamuz studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Thamuz Doubt, Male Tiefling Warrior 2
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp. Banded agate (4 gp).


Social Check DCs


Aramil Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his spear always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears his silver hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Dyer, who enjoyed hunting, Aramil was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant, Family. Occupation: Gardener

Voice: German accent

Attributes [hide]

Aramil Caerdonel, Male Elf Adept 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)7 (-2) 13 (+1)6 (-2)
Skills Nature +0, Performance +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1600 sp.


Social Check DCs


Anverth Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" western man, he wears a lot of dark rich colors, with gold accents. His golden hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 8 years.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Anverth Oomtrowl, Male Gnome Rogue 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)11 (+0) 9 (-1)8 (-1)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 130 pp. 1 Half-Plate.


Social Check DCs

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