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NPC Generator

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Advanced [show]


Marastyr Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a faded coat and loose pants complete with top hat. Her silver hair is knotted and matted. Her blue eyes are slightly larger than normal.

Personality: This woman loves writing and to teach people writing more than just about anything. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her 14th year, her parents were killed by a orcs raid, leaving Marastyr alone in the world. After a stint in an orphanage, she was adopted. She has achieved small success as a Barkeep.

Motivation: She is currently in port desperately looking for someone to get her out; and expand her business

Ideals: Artistic. Bonds: Family, Enemies, Job, Slave. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Marastyr Durthane, Female Dwarf Expert 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Religion +2, Stealth +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Leshanna Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a yellow and black handkerchief worn on her right side. She wears her silver hair down. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Leshanna is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Leshanna lived on a farm with her father, near the main road leading to a nearby town. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has never given up on her painting dream.

Motivation: She is terrified, and will act out of fear; and to reunite with her absent father

Ideals: Joker, Entrepeneur, Artistic. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Leshanna Caerdonel, Female Half-Elf Paladin 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)10 (+0) 6 (-2)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp.


Social Check DCs


Markosian Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She has black hair. She wears crescent spectacles with a black brim.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Markosian grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: She desires power and/or immortality.

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Markosian Quiet, Female Tiefling Barbarian 1
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 7 (-2)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +0, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2

Possessions: 140 gp. Star rose quartz (60 gp).


Social Check DCs


Stannor High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, red shirt, and black tie. His golden hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Stannor grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence, Extrovert. Bonds: Attractive, Adventurer, Family. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Stannor High-hill, Male Halfling Monk 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 11 (+0)7 (-2)
Skills Deception +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs

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