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Nuraval Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears brown leather gloves, a brown jacket, and tight pants. He sports a long golden beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Nuraval will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south to a Engraver, Nuraval learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: To share knowledge with the world.

Ideals: Athletic, Extrovert, Logical. Bonds: Job, Attractive. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Nuraval Frostbeard, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)17 (+3) 13 (+1)4 (-3)
Skills Persuasion -1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Trag Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He is physically well-built. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Shy. Bonds: Job, Criminal record, Guardian. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Trag Fulton, Male Half-Orc Druid 2
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)12 (+1) 10 (+0)7 (-2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Carnelian (50 gp). Iolite (50 gp). 1 Banded mail.


Social Check DCs


Eldon Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his violet robe. He wears a wide-brimmed hat to cover his moderate length red hair. His green unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful necromancer made him what he is. Eldon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Mentor, Adventurer. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Eldon Fabblestabble, Male Gnome Ranger 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Ovina Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. She carries with her a set of whips, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. This hazel eyed southerner is not easily forgotten.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: When she was but 5 years old her parents immigrated from the south. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ovina took refuge in the old dungeon and found the beat up whip and armor she uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ovina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Secretive, Fearful. Bonds: Religious, Immigrant, Nature. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Ovina Daerdahk, Female Dwarf Commoner 3
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 10 (+0)6 (-2) 14 (+2)8 (-1)
Skills Intimidation +1, Investigation +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 1 Simple lock. 1 Climber’s kit. 1 Superior lock.


Social Check DCs

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