Burgell Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue armored body suit, with a simple pastel line shooting up and back down. His golden hair is lengthy. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Burgell was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is wracked by social anxiety.
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 150 gp.
Chaedi Floshem, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears blue painted combat armor at almost all times. Her whole body is exceptionally muscular. She has wavy blonde hair. Her eyes are brown and catlike.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Warrior school at a young age so that she could practice her psionic talents. She moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist, Gifted. Bonds: Immigrant, In love. Occupation: Slave Trader
Voice: American accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 800 sp. 1 Magnifying glass.
Tricking On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely brown suit with red socks and a vest with buckled shoes. He has red fur. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Tricking isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Tricking studied abroad. Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable, Joker, Gifted. Bonds: Criminal record, Religious. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 5 (-3) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 2000 sp. 1 Masterwork Common Melee.
Fargrim Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with deerstalker hat. His chestnut hair is cut short. He wears a mask on his face.
Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Servant mother left him crippled. During his travels, Fargrim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fargrim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fargrim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To pay off his debts; and to reunite with his old friends
Flaws: Shy, Disease. Bonds: Job, Adventurer, Debt. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
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