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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oskar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. His skin is fair and his fingers are delicate and long. His moppish blonde hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Tailor, but he got bored and became a Miner. After a long history of fighting, Oskar and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and wants his loneliness to end

Flaws: Disease, Antagonistic. Bonds: Job, Military, Has a crush. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Oskar Burrowfound, Male Dwarf Expert 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 8 (-1)10 (+0)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Gunter Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and silver. His hazel eyes peer out from beneath his Stetson grey hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Marshal business at a young age. Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove his worth to the world; and seeks redemption

Ideals: Professionalism. Flaws: Depressed, Impulsive. Bonds: Job, Criminal record. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Gunter Alston, Male Human Commoner 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 8 (-1)7 (-2) 8 (-1)15 (+2)
Skills Animal Handling +1, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: Just what you see.


Social Check DCs


Sun Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. She is portly but not overly obese. Her fur is cut close to her head. Her eyes are likewise amber.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.

Motivation: To find somewhere to settle down.

Ideals: Justice, Optimist. Flaws: Mundane. Bonds: Job. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Sun Of Storm, Female Tabaxi Warlock 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)15 (+2) 14 (+2)8 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beatrice Shelby, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears suspenders and grey workpants. Her shirt is violet, and she wears a heavy grey leather apron most of the time. Her clothes are grease stained in places. Her blonde hair is lengthy. Her ears are large.

Personality: She acts crazy and hedonistic. She has a minor phobia of water and hates getting wet.

History: Born in the north her family was never financially stable. A few years later when the west was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others.

Flaws: Ugly, Hedonist, Fearful. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Beatrice Shelby, Female Human Barbarian 2
Medium (5'2") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)11 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 500 sp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). 1 Silk rope.


Social Check DCs

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