Senteq Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a tight fitting tan shirt and pants. His tied-back hair is brown. He has blue eyes and a tan hat with a brown feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich eastern family. Senteq was born on a far eastern island where he grew up under the tutelage of his mother, an expert Engraver. He moves from town to town, unable to find a place to settle.
Motivation: He wants to get laid; and he has a crush on the local body guard
Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Immigrant, Has a crush. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 5 (-3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Aura Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His gray fur is drawn into a tight pony tail with a card scrunchie. His hazel eyes are passionate and lively.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids.
Flaws: Selfish. Bonds: Attractive, Poor, Enemies, Religious. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 110 gp.
Adelard Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear ponchos typically of a light brown in addition to tight pants. His white hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful wizard made him what he is. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Mentor. Occupation: Carter
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: Just what you see.
Torbera Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She carries a battered greataxe and tarnished pickaxe as well. Her red hair is knotted and matted. Her eyes are violet and she is always smoking a pipe.
Personality: She likes to make people angry or surprised. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: The child of northern immigrants she idolized her mother. Torbera was born on a far northern plains where she grew up under the tutelage of her mother, an expert Carter. She left for the north, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 120 gp.
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