Shava Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her long chestnut hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a soldier and died while she was still young. Shava was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants revenge against drow
Flaws: Emotional, Antagonistic. Bonds: Poor, Military. Occupation: Slave Trader
Voice: Booming voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: Zircon (50 gp).
Arara Meliamne, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is blonde and curly. She wears large thick round spectacles.
Personality: She dislikes all the random violence that takes place in the south. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a poor family in the city she treasured whatever gifts she got. Arara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting, Athletic, Pacifist. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 210 gp. Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Herleva Tindall, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears brown cloth garments or leather armor. Her golden hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was granted divine powers by her dying brother.
Motivation: She's attracted to the PC; and she has a crush on the local shoemaker
Ideals: Disciplined, Gifted. Bonds: Attractive, Debt, Has a crush. Occupation: Dilettante
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp.
Boddynock Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is renowned for his bright tan suits and hats. With bright chestnut hair and a scraggly beard. His brown eyes are slightly larger than normal.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east to a Tailor, Boddynock learned a great deal about his father's area of expertise. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He struck the Tailor job and began his own company from there.
Motivation: Sabotage a competitor.
Bonds: Poor, Enemies, Adventurer, Job, Immigrant. Occupation: Tailor
Voice: French accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 500 sp. Jet (80 gp). Red garnet (80 gp). Golden yellow topaz (300 gp). 1 Darkwood Shield.
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