Kilia Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. Her clothes are grease stained in places. Her silver hair is knotted and matted. Her eyes are likewise hazel.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of gnolls once and for all.
History: Kilia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 10th year, her parents were killed by a gnolls raid, leaving Kilia alone in the world. After a stint in an orphanage, she was adopted. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother
Flaws: Disease. Bonds: Poor, Immigrant, Enemies, Family. Occupation: Actor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 7 (-2) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Robbie Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. She has moderate length white hair. Her eyes are blue.
Personality: She never swears and excessively uses polite adverbs when speaking. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Sculptor
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Breastplate.
Armara Light, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long black hair is drawn into a two foot long braid. Her gold eyes have a joyful gleam in them most of the time.
Personality: She is business-like. She takes instructions and follows them to the letter. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Armara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Professionalism. Flaws: Secretive, Ugly. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 5 (-3) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5
Possessions: 70 gp.
Drenna Spalding, Female Half-Orc [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her scythe always slung over her shoulder. She has a slight overbite and is overall scrawny. She has moderate length silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is irascible and easily irritated. A true patriot, Drenna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: From birth she was tutored by a cruel and relentless mentor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Mentor. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 900 sp.
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