Millicent Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a yellow shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her black hair is drawn into a tight pony tail with a card scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Prone to second guessing herself, she comes off as nervous. She uses divination through singing.
History: She is a Lamia in disguise. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To prove her worth to the world; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Adventurer, Rich. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 70 gp.
Lagazi Yorke, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She carries with her a set of ceremonial daggers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. Her eyes are likewise amber.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lagazi fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Fighting, Joker, Logical. Flaws: Cynical, Antagonistic. Occupation: Miner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Osco Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears baggy white pantaloons and a pastel scarf. He is an epitome of beauty. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Osco was born with his father's beautiful face. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Osco began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge; and a deep hatred of giants
Ideals: Philantrophist, Entrepeneur. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Butcher
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 16 (+3) | 12 (+1) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp. Black pearl (200 gp).
Spring Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she likes to wear pastel tank tops with blue skirt. Her red fur is greasy and uncared for. Her face is covered beneath a completely black helmet.
Personality: She will rave to anyone who will listen. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents enrolled her in a Cleric school at a young age so that she could practice her arcane talents. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 pp. 1 Bullseye lantern.
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