Malmûg Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Barrister does. He wears a colorful flower in his blonde hair. His violet eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and he is unsatisfied with his job
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Barrister
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 120 gp.
Oren Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His silver hair is heavily combed to the left. His eyes are likewise gray.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Oren grew up listening to his father's many stories. His childhood dream was to be a Mason, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's looking for his big break.
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Job. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: Just what you see.
Cloak Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears bulky brown painted plate armor. His fur is gray and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.
History: Cloak hails from a village terrorized by orcs. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to meet his childhood hero; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Optimist, Pacifist. Bonds: Enemies, Job, Adventurer. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 5 (-3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Tourmaline (80 gp).
Osco Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes are a pleasant brown.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his brother's freedom.
Motivation: He has comitted a past crime that haunts him to this day; and an old rival family wants him found
Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Family, Criminal record. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 8 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Blue quartz (12 gp).
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