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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Myria Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing a tight red one piece outfit complete with pants, hood, and a cape. She has styled her black hair well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a font of random trivia from the lore and stories she has discovered

History: Myria was born in the east. At a young age she loved to build and create. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Soapmaker for the past few years.

Motivation: To be a Butcher again.

Ideals: Joker, Logical, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Myria Goodearth, Female Halfling Cleric 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)3 (-4) 7 (-2)12 (+1)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Ulfgar Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a brown and violet robe with the hood down. He has no hair. He has gray eyes and a brown hat with a violet feather.

Personality: Calm and collected, he is a well trained Fortune-teller. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small desert village. When Ulfgar reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Fortune-teller like his mother before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Military. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Ulfgar Silveraxe, Male Dwarf Ranger 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)15 (+2) 12 (+1)8 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Andram Mute, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He has styled his brown hair well, parting it to the right. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. Andram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Brewer business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and he is content

Ideals: Optimist. Flaws: Hedonist, Mundane. Bonds: Job, Religious. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Andram Mute, Male Tiefling Druid 1
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Menny Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with grey highlights, and long white pants that bunch up around her shoes, and carries daggers. She sports a flattop hair cut. Her eyes are gray and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. A true patriot, Menny would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Menny was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Military, Poor, Immigrant. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Menny Sympony, Female Gnome Wizard 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)11 (+0) 17 (+3)9 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Citrine (30 gp).


Social Check DCs

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