Emmeline Dumph, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman very much looks the part of a Tailor. Her brown hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are blue.
Personality: Her tongue was cut out and she uses sign language. She never wears the same outfit twice, unless she absolutely has to.
History: Emmeline was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and to be a animal trainer again
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Euphemia Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has a moderate pudge and is not very fit. Her golden hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She snorts whenever she laughs or is feeling confident. She is a font of random trivia from the lore and stories she has discovered
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and expand her business
Ideals: Logical, Persistence. Bonds: Nature, Job. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Amber (70 gp).
Yvonne Darlington, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, blue shirt, and brown tie. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair, when down, is lengthy. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic woman, Yvonne's first love is herself. Her second love is also herself. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.
History: She is the product a well kept family trust fund and as such has never really known need. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Pacifist. Bonds: Attractive, Rich. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Lerissa Hate, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. She keeps her white hair in a pixie cut. Her face is covered beneath a completely black helmet.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Lerissa lived on a farm with her mother, near the main road leading to a nearby town. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.
Motivation: Revenge; and she is content
Ideals: Gifted. Flaws: Mundane. Bonds: Enemies, Family. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 6
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 3 (-4) | 8 (-1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged -2 / 1d4-4, Grapple -1
Possessions: 30 gp.
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