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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pearl Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze, and a wedding ring on her right hand. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. Her face is scarred and worn.

Personality: She will rave to anyone who will listen. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. While studying, she fell in love. They married and had a daughter. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, In love. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Pearl Bigheart, Female Halfling Aristocrat 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)9 (-1) 11 (+0)8 (-1)
Skills Perception +2, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Smoky quartz (80 gp).


Social Check DCs


Joser Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. His moppish white hair is in a traditional bowl cut. His eyes are violet and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Joser reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and expand his business

Ideals: Extrovert. Flaws: Cynical. Bonds: Rich, Military, Job, Adventurer. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Joser Littlefoot, Male Halfling Wizard 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 11 (+0)7 (-2) 10 (+0)11 (+0)
Skills Insight +2, Religion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Sannl Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her red hair in a flapper bob. She has a dull look in her violet eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Sold as a small child to a necromancer, Sannl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Gardener and found it very stressful. She has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Ugly, Shy. Bonds: Criminal record, Mentor, Job. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Sannl Rumnaheim, Female Dwarf Warrior 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 7 (-2)7 (-2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: Moss agate (11 gp).


Social Check DCs


Willow Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is well dressed, constantly wearing a white suit, green shirt, and white tie. Her hair is silver and curly. Her eyes are a pleasant amber.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Willow was born the youngest of three triplets. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She wants revenge against illithids.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Willow Tallfellow, Female Halfling Bard 2
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)8 (-1) 8 (-1)11 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. 1 Darkwood Buckler.


Social Check DCs

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