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NPC Generator

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Advanced [show]


Savaran Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a black costume with the symbols of the four houses of cards on her torso. Her brass crest is matted, messy, and big. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is business-like. She takes instructions and follows them to the letter. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She got away from her former life and has fallen to alcoholism.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Professionalism, Justice. Flaws: Ugly, Addict. Bonds: Religious. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Savaran Zzzxaaxthroth, Female Dragonborn Warrior 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 9 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp.


Social Check DCs


Sun Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She wears skinny pants and wears a brown and white robe with the hood down. Her red fur has been sun bleached extensively. She has gleaming, smiling blue eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Depressed, Antagonistic. Bonds: Family, Religious. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Sun Plume, Female Tabaxi Commoner 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)7 (-2) 15 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +1
Senses Passive Perception 12
Languages
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1000 sp. Red garnet (160 gp). Deep green spinel (160 gp). Deep green spinel (160 gp).


Social Check DCs


Euron Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Ugly, Insane, Mundane. Bonds: Religious. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Euron Kindness, Male Tiefling Sorcerer 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Modean Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears black painted combat armor at almost all times. He wears a feathered hat to cover his moderate length dark red hair. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to share knowledge with the world

Ideals: Persistence. Flaws: Addict, Shy. Bonds: Poor. Occupation: Barber

Voice: pre-pubescent

Attributes [hide]

Modean Rise, Male Tiefling Adept 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp.


Social Check DCs

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