Boddynock Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket, and he perpetually has his dagger ready. His hair is silver and curly. His violet eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He then took over the family business and is one of the better Merchant for hire.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Mentor, Job, Criminal record. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3 Thunderstones.
Aline Westcott, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is well dressed, but even with her fine clothing she looks run-down. Her red hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She never wears the same outfit twice, unless she absolutely has to.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Aline was left her mother's suit of armor and trained in its use and care. She has never given up on her music dream.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic, Joker, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.
Ahinar Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is renowned for her bright tan dresses and hats. Her white hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She is the product a well kept family trust fund and as such has never really known need. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and to find somewhere to settle down
Ideals: Justice, Opinionated. Flaws: Racist, Mundane. Bonds: Rich. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Deep green spinel (40 gp).
Rimple Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair and beard is wavy and long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Rimple grew up listening to his father's many stories. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Roofer soon after.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Adventurer, Slave. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 400 gp. Onyx (70 gp). Obsidian (10 gp). Rhodochrosite (10 gp).
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