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NPC Generator

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Wrenn Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His brown hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Wrenn took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Rich, Nature. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Wrenn Silverthread, Male Gnome Aristocrat 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp. Black pearl (400 gp). 4 Alchemist’s fire.


Social Check DCs


Bertram Lindsay, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a grey suit. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and gray eyes are beguiling and draw you in.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist, Gifted. Bonds: Attractive. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Bertram Lindsay, Male Human Monk 2
Medium (5'9") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)4 (-3) 6 (-2)15 (+2)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +0

Possessions: 140 gp.


Social Check DCs


Pelaios Joy, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in green turtlenecks beneath a black coat with brown slacks. His dark red hair is kept up in a ponytail inside a Stetson hat. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Flaws: Disease, Ugly, Fearful. Bonds: Job. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Pelaios Joy, Male Tiefling Adept 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 sp. 1 Darkwood Shield.


Social Check DCs


Zook Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His long silver hair is drawn into a two foot long braid. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Logical, Fighting. Bonds: Has a crush, Job, Poor. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Zook Quillsharpener, Male Gnome Commoner 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 3 (-4)13 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 6
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1800 sp.


Social Check DCs

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