Gimûb Thorpe, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He has moderate length auburn hair. He has gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.
History: Gifted from a young age, Gimûb studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Weaver
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 2 (-4) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 400 sp.
Veloptima Folkor, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses like a well dressed Adventurer does. She has done her best to style her chestnut hair to look like a famous performer. Her blue eyes are passionate and lively.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Energy wise she seems alert and responsive.
History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. She has drifted from career to career and currently works as a Adventurer.
Motivation: Wants to open a new tavern; and she is content
Ideals: Professionalism. Flaws: Mundane. Bonds: Job, Enemies, Rich. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: Malachite (9 gp).
Arara Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. Her red hair is thinning but still full. Her brown unseeing eyes seem to look past you.
Personality: Prone to second guessing herself, she comes off as nervous. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Arara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Seeks redemption.
Flaws: Disease, Shy, Insane. Bonds: Immigrant, Poor. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Taklinn Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly shortbows and sais. He sports a long blonde beard, and similarly colored long hair. His amber eyes dart from person to person.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to loving parents in a slum to the north. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Extrovert, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Beggar
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!