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NPC Generator

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Advanced [show]


River On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her yellow fur is singed and shortened. She wears a mask on her face.

Personality: While she acts the brute, she is far gentler than she would appear. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after River was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. River's mother didn't care for her much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

River On the Water, Female Tabaxi Warlock 2
Medium (4'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)9 (-1) 12 (+1)5 (-3)
Skills Medicine +3, Nature +1
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Coral (150 gp). Silver pearl (150 gp). Red-brown spinel (150 gp). 1 Half-Plate.


Social Check DCs


Caramip Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue pants and tee shirts, and carries pickaxes. She wears her chestnut hair up. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Sailor business at a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: To be a Guard again; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Caramip Loofollue, Female Gnome Paladin 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 13 (+1)8 (-1)
Skills Animal Handling +3, Religion +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 800 sp.


Social Check DCs


Creega Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears professional attire. She has slicked back silver hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not trust anyone and sleeps with one eye open.

History: She was born in the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Philantrophist. Flaws: Addict, Insomniac. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Creega Dumph, Female Half-Orc Druid 1
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)5 (-3) 10 (+0)7 (-2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp. Moss agate (5 gp).


Social Check DCs


Varis Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a violet armored body suit, with a simple grey line shooting up and back down. His skin is also unnaturally pale. His golden hair is styled in orderly dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a illithids raid, leaving Varis alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Flaws: Ugly, Depressed. Bonds: Religious, Enemies. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Varis Horineth, Male Half-Elf Fighter 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 60 gp.


Social Check DCs

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