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NPC Generator

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Advanced [show]


Sarah Langston, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her red hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She believes the world needs to unite to get rid of drow once and for all.

History: Sarah was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is wracked by social anxiety; and balancing her hectic life and new hunter responsibilities is difficult

Ideals: Persistence. Flaws: Mundane, Fearful. Bonds: Enemies, Job. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Sarah Langston, Female Human Barbarian 2
Medium (4'10") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)17 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Merla Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She wears a robe, a symbol of her god around her neck, and a shortbow on her belt, and her gloved hand is found clutching a shortbow. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Secretive, Ugly. Bonds: Mentor. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Merla Shadowquick, Female Halfling Rogue 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)14 (+2) 7 (-2)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 230 gp.


Social Check DCs


Eida Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white costume with the symbols of the four houses of cards on her torso. She is physically well-built. Her brown hair is singed and shortened. Her green eyes are passionate and lively.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small plains village. She moved out east to avoid the crime she committed. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A rival would like her out of the picture.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Criminal record. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Eida Greenbottle, Female Halfling Rogue 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)11 (+0) 16 (+3)8 (-1)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Drifting Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His brown fur is unkempt and raggedy. His green eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is a Lycanthrope in disguise. After coming to the age of reason, Drifting took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality.

Ideals: Logical, Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Drifting Mist, Male Tabaxi Expert 1
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Moss agate (7 gp). 1 Banded mail.


Social Check DCs

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