Bune Still, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman is well dressed, but even with her fine clothing she looks run-down. Her clothes are grease stained in places. Her wide-brimmed hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She plays an instrument quite well.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to find somewhere to settle down
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Healer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 4000 cp. 1 Half-Plate.
Hupe TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red costume with the symbols of his god on his torso. He has a moderate pudge and is not very fit. He keeps his golden hair in a pixie cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Athletic. Flaws: Greedy. Bonds: Rich, Family. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 7 (-2) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Golden pearl (60 gp).
Shamash Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a green coat, and a wedding ring on his right hand. His white crest is thinning but still full. His gold eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.
History: He got into the Unemployed business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Joker. Bonds: In love, Military, Job, Adventurer. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 pp.
Stacee Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears very tight pants and wife beaters, though occasionally she sports a red coat. She wears a colorful flower in her golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Stacee was born in the east. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Persistence. Flaws: Insane, Racist. Bonds: Attractive, Enemies. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
