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NPC Generator

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Advanced [show]


Wrenn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear tan clothing when he does not wear armor. He wears his brown hair up in a very large beehive style do. His skin is flawless and his brown eyes scan people very quickly.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a forest tribe. Wrenn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his old friends; and he is a bit of a kleptomaniac

Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Wrenn Murnig, Male Gnome Monk 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Elven, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5

Possessions: Chalcedony (20 gp).


Social Check DCs


Dynamic Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has wavy lavender fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves painting and to teach people painting more than just about anything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Artistic, Optimist. Bonds: Attractive, In love, Religious. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Dynamic Of Wine, Male Tabaxi Expert 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)6 (-2) 12 (+1)10 (+0)
Skills History +0
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dworic Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso. His skin is fair and his fingers are delicate and long. His blonde hair is lengthy. His hazel eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Dworic would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Some 10 years later his spouse died after the birth of his son. Heartbroken, Dworic never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He wants to meet his childhood hero; and doesn't want to be a weaver and was forced into it by his family

Bonds: Family, Military, Nature, In love, Adventurer. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Dworic Burrowfound, Male Dwarf Cleric 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)9 (-1) 7 (-2)6 (-2)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Dalgal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey deerstalker hat and grey clothes. His moppish white hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Locksmith, Dalgal learned a great deal about his father's area of expertise. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: He's in love; and meet up once more with his childhood friend

Flaws: Ugly, Insomniac. Bonds: Adventurer, Job, Family, Has a crush. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Dalgal Goblinbane, Male Dwarf Paladin 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 sp. Zircon (20 gp). 1 Masterwork Light wooden shield.


Social Check DCs

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