Wrenn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear tan clothing when he does not wear armor. He wears his brown hair up in a very large beehive style do. His skin is flawless and his brown eyes scan people very quickly.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a forest tribe. Wrenn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his old friends; and he is a bit of a kleptomaniac
Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5
Possessions: Chalcedony (20 gp).
Dynamic Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has wavy lavender fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: This man loves painting and to teach people painting more than just about anything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Bonds: Attractive, In love, Religious. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
Dworic Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of magic on his torso. His skin is fair and his fingers are delicate and long. His blonde hair is lengthy. His hazel eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Dworic would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Some 10 years later his spouse died after the birth of his son. Heartbroken, Dworic never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He wants to meet his childhood hero; and doesn't want to be a weaver and was forced into it by his family
Bonds: Family, Military, Nature, In love, Adventurer. Occupation: Weaver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 70 gp.
Dalgal Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey deerstalker hat and grey clothes. His moppish white hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the east to a Locksmith, Dalgal learned a great deal about his father's area of expertise. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: He's in love; and meet up once more with his childhood friend
Flaws: Ugly, Insomniac. Bonds: Adventurer, Job, Family, Has a crush. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 200 sp. Zircon (20 gp). 1 Masterwork Light wooden shield.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

