Fragrant Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy brown suit. He sports a flattop fur cut. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the east his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he's attracted to the pc
Flaws: Antagonistic. Bonds: Attractive, Slave, Poor, Has a crush, Job. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 8 (-1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp.
Andry Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear red clothing when she does not wear armor, and a wedding ring on her left hand. Her blonde hair has been sun bleached extensively. Her thin eyebrows rest above her beady brown eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was always a brilliant, if unscrupulous mind. While studying, she fell in love. They married and had a son. She ran away from her former home and has been making her living as a Sailor for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: In love, Job. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
Arumawann Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is auburn, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Arumawann grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. Red-brown spinel (110 gp).
Conrad Haley, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Ugly, Insane, Insomniac. Bonds: Mentor. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp. 1 Masterwork Common Melee.
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