Roger Appleton, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His moppish chestnut hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by drow. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Many drow want him driven away.
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp.
Borun Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a poor family in the city he treasured whatever gifts he got. Borun abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Logical. Flaws: Insane, Depressed. Bonds: Poor, Adventurer. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp. Golden pearl (100 gp).
Ellywick Munggen, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dark leathers with embroidery. Her hair is golden and curly. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Ellywick was raised in a hard working conservative environment. Her father was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by illithids. Ellywick was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: To be a Carter again; and she'd like to take her coworkers down a peg
Ideals: Persistence. Flaws: Addict, Selfish. Bonds: Enemies, Job. Occupation: Stableman
Voice: Boston accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
Ûkbûk Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his shield. His chestnut hair is cut short with large spiked bangs in the front. His hazel eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ûkbûk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Athletic, Fighting. Flaws: Selfish. Bonds: Adventurer. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
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