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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Solomon Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow cloak and cross-gartered white stockings. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south to a Tanner, Solomon learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and to be a shoemaker again

Ideals: Optimist. Bonds: Immigrant, Family, Job, Rich. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Solomon Drover, Male Half-Elf Warrior 2
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)6 (-2) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 270 gp.


Social Check DCs


Shifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, brown cloak. He wears a colorful flower in his white fur. His amber eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a actor again

Ideals: Professionalism. Bonds: Attractive, Job, Nature, Mentor. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shifting Of World, Male Tabaxi Paladin 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)9 (-1) 12 (+1)8 (-1)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Godfrey Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright violet suits and hats. His brown hair is unkempt and raggedy. His thin eyebrows rest above his beady blue eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Merchant.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Fearful. Bonds: Poor, Job, Religious. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Godfrey Mitchell, Male Half-Elf Wizard 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp.


Social Check DCs


Breena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze. She has a slight overbite and is overall scrawny. She has styled her auburn hair well, parting it to the right. She wears an eyepatch.

Personality: She acts crazy and hedonistic. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Breena Murnig, Female Gnome Barbarian 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 9 (-1)10 (+0)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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