Morkral Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has auburn hair. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast plains. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Nature, Slave. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. 1 Simple lock. 1 Bullseye lantern. 1 Silk rope.
Uthemar Iathrana, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue tunic with brown highlights, and long yellow pants that bunch up around his shoes. He has a silver handlebar mustache and slicked back silver hair. His brown eyes peer out from beneath his top blue hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.
History: Born to a pair of adventurers, Uthemar grew up listening to his mother's many stories. Uthemar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: Someone believes him a fraud; and many giants want him driven away
Ideals: Joker, Professionalism. Bonds: Adventurer, Rich, Enemies. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Burana Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears silk and lounges about seductively. She keeps her blue crest in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of eastern immigrants she idolized her father. She worked as a nervous Fletcher and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and she is terrified, and will act out of fear
Flaws: Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Cloud In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered falchion and tarnished scimitar as well. Her red fur, when down, is lengthy. Her face is scarred and worn.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Cloud was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Interpreter. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Hunter again.
Ideals: Fighting, Persistence. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 5 (-3) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 4000 cp. 2 Thunderstones.
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