Menny Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has a hunchback. Her hair is long and red with streaks of silver, and is pulled back with small tan clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Menny lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 7 years.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Shy. Bonds: Family, Military, Job. Occupation: Courier
Voice: American accent
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 17 (+3) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 2000 sp.
Gerard Hampton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. His blonde hair is singed and shortened. His green unseeing eyes seem to look past you.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Gifted, Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 7 (-2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
Gerbo Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan trousers with red and tan striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy red beard and wild red hair. He is baby faced.
Personality: Eccentric and domineering, Gerbo will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Crown-heir business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He became a Crown-heir soon after.
Motivation: He is terrified, and will act out of fear.
Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 8 (-1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1800 sp. Coral (80 gp). Red garnet (80 gp). Silver pearl (80 gp).
Therlin Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is well dressed, constantly wearing a brown suit, black shirt, and brown tie. She wears a broad hat to cover her moderate length brown hair. She is very pretty but has cold, dead eyes.
Personality: She is calm most of the time but flees social interaction. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Attractive, Rich. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 5000 cp. Jade (120 gp).
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