Patrick Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His white hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Immigrant, Rich, Criminal record, Adventurer. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 5 (-3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Veit Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and lanky with angular features, he is an attractive figure. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his greataxe. His moppish white hair is in a traditional bowl cut. This blue eyed southerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Courier
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 150 gp.
Morana Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and a wedding ring on her left hand. Her long auburn hair is drawn into a two foot long braid. She has green eyes and a brown hat with a green feather.
Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Morana does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Morana never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Meet up once more with her childhood friend.
Flaws: Depressed. Bonds: In love, Guardian, Military, Adventurer. Occupation: Unemployed
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 900 sp. 1 Half-Plate.
Shava Vice, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears many layers of old clothing at all times, and a wedding ring on her right hand. Her hair is red and very short. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of herself, she believes she is the best Guard born in the past three hundred years. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently she has begun working with bootleggers and crooks.
Motivation: To be a Bookbinder again.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, In love, Job, Criminal record. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. 1 Thunderstones.
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