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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Audhild Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears baggy grey pantaloons and a brown scarf. Her small hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She invites people to come help in her community garden.

History: Audhild was born the youngest of three triplets. Audhild abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Family, Adventurer. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Audhild Brazzik, Female Dwarf Aristocrat 3
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)8 (-1) 13 (+1)11 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Emmeline Myerscough, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a grey poncho over her likewise colored trousers and shirt. She is bristling with hidden weapons, mostly hand crossbows and shortspears. Her auburn hair is styled in orderly dreadlocks. Her eyes are green and beady.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a wizard, Emmeline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now spends her time doing works of charity.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Emmeline Myerscough, Female Human Monk 2
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp. Jade (70 gp). Peridot (30 gp). Onyx (30 gp).


Social Check DCs


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown cloak and cross-gartered black stockings. His golden hair is singed and shortened. His face is scarred and worn.

Personality: This man loves music and to teach people music more than just about anything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Artistic, Optimist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Einkil Gorunn, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 3 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)6 (-2) 14 (+2)7 (-2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 120 gp. Sardonyx (40 gp). 1 Breastplate.


Social Check DCs


Right-Handed Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man wears an entirely pastel suit with white socks and a vest with buckled shoes. His white fur is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small forest village. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Nature, Rich. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Right-Handed Of Spirit, Male Tabaxi Paladin 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp.


Social Check DCs

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