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NPC Generator

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Advanced [show]


Thodris Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears just a grey suit. She wears a broad hat to cover her moderate length blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a minor phobia of water and hates getting wet.

History: Born in the north to a Carter, Thodris learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and she feels threatened by others

Ideals: Impeccable. Flaws: Insane, Fearful. Bonds: Attractive, Job. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Thodris Glanhig, Female Dwarf Rogue 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Athletics +3, Religion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Gesrethe Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of falchions, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her red crest is knotted and matted. She has a tattooed face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is frequently practicing swordplay.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When Gesrethe reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Disease. Bonds: Military, Religious. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Gesrethe Shestendeliath, Female Dragonborn Cleric 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)4 (-3) 7 (-2)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1100 sp.


Social Check DCs


Alex Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a grey and black handkerchief worn on his left side. His hair is golden, silky, and of moderate length. He has amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Athletic, Fighting. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Bentham, Male Human Warlock 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 18 (+4)12 (+1) 6 (-2)13 (+1)
Skills Acrobatics -1, Survival +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 100 sp.


Social Check DCs


Aura Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Gardener does. His fur is greying and his face has many wrinkles. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aura is combative with any and all who dare try his patience in the slightest.

History: Aura was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Bonds: Job, Attractive, Poor, Religious. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Aura Mirror, Male Tabaxi Expert 2
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)8 (-1) 6 (-2)8 (-1)
Skills Investigation +1, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp. Peridot (40 gp).


Social Check DCs

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