Zykroff Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She has copper crest. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Further she is a bit of a stoner and is frequently out of it.
History: She was born blind and as such lacked many opportunities for work. When Zykroff reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy; and she wants nothing more than to rejoin the army
Flaws: Shy, Addict, Disease. Bonds: Military, Rich. Occupation: Actor
Voice: Russian accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 7 (-2) | 10 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. Golden pearl (90 gp).
Akta Horror, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. She sports a flattop hair cut. Her fierce red eyes like to dwell on things.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invites people to come help in her community garden.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform She was granted necromantic powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Tourmaline (160 gp).
Left-Handed Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has no fur. Her eyes are a pleasant amber.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 7 (-2) | 16 (+3) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Gerard Sheldon, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is long and unkept. His hazel unseeing eyes seem to look past you.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the south. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Fisher and was forced into it by his family; and find a way to reverse the transformation of his sister
Flaws: Ugly, Disease, Hedonist. Bonds: Poor, Nature, Family. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp. Eye agate (14 gp). 1 Banded mail.
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