Heian Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of strength on his torso. His auburn hair and beard is wavy and long. His eyes are violet and beady.
Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Elven conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic, Racist. Occupation: Baker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Felosial Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. She keeps her long white hair kept up in a rat tail. She has several tiny emerald earrings on each ear.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Philantrophist, Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Sculptor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Banded mail.
Theriatis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theriatis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theriatis. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Flaws: Shy. Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Herbalist
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 7 (-2) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Modean Soft, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in green turtlenecks beneath a red coat with black slacks, and is pretty ugly. His purple hair is matted, messy, and big. He has several tiny aquamarine earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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