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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elaim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in brown turtlenecks beneath a white coat with blue slacks. His tied-back hair is golden. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Detective. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Elaim was born in the east. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Elaim has worked very hard to control his curse. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Elaim Bloodkith, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)7 (-2) 8 (-1)8 (-1)
Skills Performance +1, Religion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 300 sp.


Social Check DCs


Merla Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses well, typically a more casual-formal manner. She wears a colorful flower in her golden hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic, Optimist. Bonds: Attractive, Job, Religious. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Merla Whispermouse, Female Halfling Rogue 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)6 (-2) 16 (+3)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 200 sp. Pink pearl (150 gp). 1 Banded mail.


Social Check DCs


Maagog Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple black robe with tan stripes complete with hood. He wears his blue crest down. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: Maagog was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Maagog has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: Disease, Mundane. Bonds: Job. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Maagog Umbyrphrael, Male Dragonborn Rogue 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Drogo Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His hair is long and brown with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Drogo was raised in a hard working conservative environment. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Job, Adventurer, Criminal record. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Aloro, Male Half-Elf Fighter 2
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 180 gp. Red spinel (40 gp). 1 Half-Plate.


Social Check DCs

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