Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Glim Reese, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this eastern man wears professional attire. His blonde hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: When he was but 8 years old his parents immigrated from the east. Through the years after Glim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Glim's mother didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Glim Reese, Male Gnome Commoner 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)6 (-2) 6 (-2)13 (+1)
Skills Performance +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 800 sp. Moss agate (15 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriax Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family Oriax abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Poor, Adventurer, Criminal record, Religious. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Oriax Tolerance, Male Tiefling Cleric 1
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 4 (-3)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 800 sp. Obsidian (8 gp).


Social Check DCs


Enialis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a tan and brown robe with the hood down, he is not a threatening figure. He wears a wide-brimmed hat to hide his balding. His hazel eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he is greedy

Ideals: Optimist. Flaws: Shy, Mundane, Fearful. Bonds: Rich. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Enialis Sylvaranth, Male Elf Warrior 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 3 (-4)5 (-3) 11 (+0)10 (+0)
Skills Acrobatics +4, Arcana -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple -1

Possessions: 1900 sp.


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is white and very short. He wears crescent spectacles with a black brim.

Personality: Dagger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Nature, Mentor. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Dagger Grass, Male Tabaxi Cleric 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs

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