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NPC Generator

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Advanced [show]


Mardnab Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is renowned for her bright blue dresses and hats. She keeps her long red hair kept up in a rat tail. Her eyes are a pleasant gray.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invites people to come help in her community garden.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was very strict, and drilled into her lessons on being the perfect lady. She now travels the world, in search of power and loot.

Motivation: Wants her loneliness to end; and she's looking for her big break

Ideals: Athletic, Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Mardnab Daergel, Female Gnome Aristocrat 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)11 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Cairn Principle, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Herbalist. His silver hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He believes the world needs to unite to get rid of giants once and for all.

History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Revenge.

Bonds: Job, Attractive, Enemies, Poor, Family. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Cairn Principle, Male Tiefling Bard 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Athletics +0
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 3000 cp.


Social Check DCs


Theodoric Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Ugly, Emotional. Bonds: Adventurer, Immigrant. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Theodoric Alfonso, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)9 (-1) 7 (-2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Coral (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Jak Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of strength around his neck, and a club on his belt. His blonde hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Athletic, Justice. Flaws: Ugly. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Jak Brightmoon, Male Halfling Adept 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Druidic
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs

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