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NPC Generator

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Advanced [show]


Oloric Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has moderate length red hair. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Oloric embodies much of what other species detest in the Dwarves. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Oloric was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Oloric's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Oloric Dankil, Male Dwarf Druid 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)10 (+0) 7 (-2)10 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Nalral Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is golden. His amber unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: Gifted from a young age, Nalral studied abroad. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Nalral's homeland. Nalral decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted, Fighting. Flaws: Disease, Mundane. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Nalral Burrowfound, Male Dwarf Bard 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)7 (-2) 13 (+1)4 (-3)
Skills Performance -1, Religion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Andry Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A 2'11" northern woman, she wears a white vest and prefers violet and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is greasy and uncared for. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is frequently practicing swordplay.

History: She was born at the edge of vast mountains. A freak accident while working with her Map Maker mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult.

Flaws: Ugly, Sensitive, Disease. Bonds: Military, Nature. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Andry Stoutman, Female Halfling Monk 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 6 (-2)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Mamnen Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries ceremonial daggers. His hair, while still mostly red, has prominent grey streaks. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Architect, who enjoyed hunting, Mamnen was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Optimist. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Mamnen Disdain, Male Tiefling Barbarian 1
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp. 1 Banded mail.


Social Check DCs

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