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NPC Generator

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Advanced [show]


Andry High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She tends to wear a red poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a monstrous two handed axe. She has wavy white hair. This amber eyed westerner is not easily forgotten.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Andry is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: The child of a Sellsword, who enjoyed hunting, Andry was taken on many hunting expeditions. Her family was turned out during the war. She and her family wandered west to less war torn lands. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She's attracted to the PC; and she's in love

Ideals: Philantrophist. Flaws: PTSD. Bonds: Family, Nature, Has a crush. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Andry High-hill, Female Halfling Cleric 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)4 (-3) 6 (-2)11 (+0)
Skills Arcana -1, Perception +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Dagger Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears an entirely pastel suit with red socks and a vest with buckled shoes, she is not a threatening figure. She wears a feathered hat to cover her moderate length brown fur. Her copper eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born several months after her mother was called into army service. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels that her past leaves her morally obligated to help; and she is not mentally stable, and does not behave rationally

Flaws: Depressed, Insane. Bonds: In love, Military, Criminal record. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Dagger Of Ale, Female Tabaxi Rogue 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 2000 cp.


Social Check DCs


Ella Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and dresses like a well dressed Fletcher does. Her skin is also unnaturally pale. She keeps her auburn hair in a flapper bob. Her eyes are violet and she is always smoking a pipe.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is skeptical of what others tell her and is slow to trust.

History: When she was but 5 years old her parents immigrated from the west. Ella was born on a far western island where she grew up under the tutelage of her father, an expert Fletcher. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Ella Daergel, Female Gnome Warlock 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 800 sp.


Social Check DCs


Valida Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many brown ritualistic tattoos. She dresses in grey turtlenecks beneath a brown coat with pastel slacks. Her black hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Valida was born on a far northern forest where she grew up under the tutelage of her mother, an expert Fletcher. She has built up a small fortune and can afford her own way.

Motivation: Regain custody of her son.

Flaws: Shy. Bonds: Attractive, Family, Rich, Immigrant. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Valida Steelfist, Female Dwarf Monk 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs

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