Cask Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a simple pastel robe with black stripes complete with hood. She has done her best to style her black fur to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: She is very quiet and rarely speaks above a whisper. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She doesn't get along with people that don't share her tastes; and she's repulsed by the pc
Ideals: Persistence, Impeccable. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp.
Jarsali Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is dressed in earthy colors with a violet and yellow handkerchief worn on her left side. Her long red hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Jarsali will drive conversation. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: The child of a Sailor, who enjoyed hunting, Jarsali was taken on many hunting expeditions. A gifted student she started as a Sailor, but she got bored and became a Beggar. She's also a talented Sailor, but doesn't like to broadcast it.
Motivation: She feels threatened by others; and she has decided she is irredeemable
Ideals: Extrovert. Flaws: Fearful. Bonds: Nature, Job, Criminal record. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Aquamarine (400 gp). Violet garnet (400 gp).
Duvamil Sympony, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and tan workpants. Her shirt is yellow, and she wears a heavy tan leather apron most of the time. Her head has been shaved. Her eyes are likewise brown.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Doesn't want to be a Layabout and was forced into it by her family; and her name or reputation has been wronged in the past by drow, and she desires to right it
Flaws: Ugly. Bonds: Immigrant, Family, Enemies, Rich. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 6 (-2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 110 gp.
Odorr Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length black hair. His thin eyebrows rest above his beady brown eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Odorr was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Odorr abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Poor. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. 1 Banded mail.
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