Vadania Nailo, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses in collared shirts and wears a proper scarf over her head. She has styled her blonde hair well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: She can speak with the recently deceased. She is a font of random trivia from the lore and stories she has discovered
History: Vadania was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When Vadania reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted psionic powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Gifted, Logical. Bonds: Poor, Military. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 50 gp.
Oriff Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her gray eyes are slightly larger than normal.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Around other people she will do her best to conceal her emotions and appear jolly.
History: Oriff was born with her father's beautiful face. She has had some formal singing training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by brigands. Oriff was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She is not mentally stable, and does not behave rationally; and a deep hatred of brigands
Ideals: Artistic. Flaws: Shy, Insane. Bonds: Attractive, Enemies. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Seebo Offund, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue shirt with thin grey vertical stripes and green pants. He has done his best to style his black hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Attractive, Adventurer. Occupation: Cook
Voice: Russian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 6 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp. Chrysoberyl (130 gp).
Dain Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing colorful clothing, dressed as a Spice Merchant. He is tall, broad shouldered and powerfully built. He has a white handlebar mustache and slicked back white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He dislikes all the random violence that takes place in the east. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.
History: Dain was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Pacifist. Bonds: Attractive, Job, Criminal record. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 8 (-1) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp. Bloodstone (80 gp).
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