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NPC Generator

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Advanced [show]


Adrex Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Blacksmith. He has done his best to style his bronze crest to look like a famous performer. His gold eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 3 years.

Motivation: To reunite with his absent mother; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Logical. Flaws: Emotional. Bonds: Job, Nature, Family. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Adrex Grrrmmballhyst, Male Dragonborn Cleric 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 4 (-3)7 (-2) 6 (-2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp.


Social Check DCs


Qualen Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is black. His eyes are likewise brown. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Attractive. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Qualen Nackle, Male Gnome Barbarian 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)11 (+0) 17 (+3)8 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Fulbar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His hair, while still mostly brown, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.

History: Born in the east to a Glassblower, Fulbar learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Recently the stress of being a Glassblower has made it difficult for him to sleep.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a server again

Flaws: Ugly, Insomniac, Racist, Greedy. Bonds: Job. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Fulbar TellPenny, Male Halfling Paladin 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp.


Social Check DCs


Kyle Conway, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a chestnut handlebar mustache and slicked back chestnut hair. His thin eyebrows rest above his beady amber eyes.

Personality: He dislikes all the random violence that takes place in the west. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly, Forgetful. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Kyle Conway, Male Human Aristocrat 2
Medium (6'4") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 110 gp. 1 Half-Plate.


Social Check DCs

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