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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Megren Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this western woman wears a worn and beaten armor. She has dyed her greying white crest a little too much giving a sharp white color. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Megren was raised in a hard working conservative environment. Her childhood dream was to be a Laborer, but she was a colossal failure. She became a Assassin soon after.

Motivation: She's attracted to the PC; and she has a crush on the local laborer

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Has a crush, Job. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Megren Ophinshtalajiir, Female Dragonborn Ranger 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp.


Social Check DCs


Griselda Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has the majority of her body covered in plate. Her silver hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a very good compulsive liar and kleptomaniac.

History: Griselda was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Criminal record. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Griselda Sherman, Female Half-Elf Warlock 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)8 (-1) 9 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Rose (40 gp).


Social Check DCs


Lewis Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears skinny pants and wears a violet and blue robe with the hood down. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Gifted. Bonds: Attractive, Religious, Immigrant. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Lewis Mundy, Male Half-Elf Monk 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)3 (-4) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. 1 Half-Plate.


Social Check DCs


Don Merton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his white hair in a pixie cut. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Passionate, Fighting. Bonds: Poor, Nature. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Don Merton, Male Human Fighter 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)7 (-2) 15 (+2)7 (-2)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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