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NPC Generator

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Advanced [show]


Art Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized jet on his right hand. His long cinnamon fur is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He works hard and plays hard.

History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Racist, Hedonist. Bonds: Attractive, Rich, Immigrant. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Art Of Ale, Male Tabaxi Adept 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 7 (-2)14 (+2)
Skills Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. Eye agate (8 gp).


Social Check DCs


Gilthur Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. He has a long red beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a brothel owner, Gilthur was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, his parents were killed by a goblins raid, leaving Gilthur alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To prove his worth to the world; and many goblins want him driven away

Ideals: Athletic. Flaws: Impulsive. Bonds: Enemies, Mentor. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilthur Thrahak, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)7 (-2) 13 (+1)6 (-2)
Skills Athletics +2, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 pp.


Social Check DCs


Andry Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'1". She wears a worn and beaten armor. She keeps her golden hair in a flapper bob. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is skeptical of what others tell her and is slow to trust.

History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is greedy.

Flaws: Addict, Mundane, Shy. Bonds: Criminal record, Rich. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Andry Goodbarrel, Female Halfling Druid 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)10 (+0) 12 (+1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Hugolina Ansley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a small hat to cover her moderate length black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She can't help but pocket interesting objects she comes across

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hugolina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hugolina. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Criminal record. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Hugolina Ansley, Female Human Warrior 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 5 (-3)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 7
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs

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