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Advanced [show]


Sun Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a brown cloak and cross-gartered blue stockings. His Stetson hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a white middle class family as the only child. In his 10th year, his parents were killed by a orcs raid, leaving Sun alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Family, Enemies. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sun Buttons, Male Tabaxi Adept 2
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)9 (-1) 7 (-2)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp.


Social Check DCs


Donella Ningel, Female Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a tan shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her red hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She got into the Fisher business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Donella took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She has never given up on her writing dream.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Artistic. Flaws: Emotional. Bonds: Family, Job, Nature. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Donella Ningel, Female Gnome Aristocrat 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 19 (+4)8 (-1) 12 (+1)10 (+0)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1500 sp. Red garnet (40 gp). Amethyst (40 gp).


Social Check DCs


Jane Garrick, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her hair is short and golden. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Jane was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Jane's mother didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Guardian, Military. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Jane Garrick, Female Human Adept 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills History +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Ahlyssa Yardley, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a well pressed and immaculate suit (or dress). She is tall, broad shouldered and powerfully built. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are gray and catlike.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in a small desert village. Her father took her hunting and taught her how to get in the mind of other creatures. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Ahlyssa never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and obtaining odd cultural tabaxi artifacts is her passion

Flaws: Impulsive. Bonds: Adventurer, Nature, In love, Debt. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Ahlyssa Yardley, Female Human Paladin 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)5 (-3) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp.


Social Check DCs

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