Don Thorpe, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his auburn hair down. He is very pretty but has cold, dead eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he seems to be bored by most things
Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Poor, Attractive. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1100 sp. Rhodochrosite (7 gp). Carnelian (60 gp). Obsidian (7 gp).
Travok Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is cut jaggedly and amateurishly. His ears are large.
Personality: Travok hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Travok took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 17 (+3) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. 2 Tanglefoot bags.
Seddit Charm, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has styled her purple hair well, parting it to the left. She wears a mask on her face.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She cannot resist a sob story and will often dote over anyone who has one.
History: Seddit was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to raise her children well; and balancing her hectic life and new butcher responsibilities is difficult
Ideals: Philantrophist, Entrepeneur. Bonds: Enemies, Family, Job. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).
Cressel Justice, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He has moderate length blue hair. His eyes are likewise red.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Cressel was raised in a hard working conservative environment. He was an apprentice working in his father's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Beggar
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 9 (-1) | 14 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Draconic, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
