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NPC Generator

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Advanced [show]


Trym Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a white and blue robe with the hood down. She is bristling with hidden weapons, mostly bastard swords and spears. Her top hat is riddled with cuts and holes. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is overprotective of those who hire her services. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Trym was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. Recently she has begun working with bootleggers and crooks.

Motivation: To clean up the streets; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Guardian, Slave. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Trym Smoothhands, Female Halfling Monk 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)7 (-2) 8 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 300 sp. White pearl (110 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Gerard Gladstone, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Sculptor does. His red hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He believes the world needs to unite to get rid of giants once and for all.

History: He got into the Sculptor business at a young age. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Sculptor.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insomniac. Bonds: Job, Poor, Enemies. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Gladstone, Male Human Paladin 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Lone Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. He wears a wide-brimmed hat to hide his balding. This amber eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south, but his parents moved at a very young age to the north. Lone was born on a far southern island where he grew up under the tutelage of his mother, an expert Layabout. During his travels, Lone and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lone discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lone fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Immigrant. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Lone Buttons, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 8 (-1)10 (+0) 14 (+2)8 (-1)
Skills History +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp.


Social Check DCs


Pyntle Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in an above average manner. She sports a flattop hair cut. Her green unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She believes the world needs to unite to get rid of dire rats once and for all.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Pyntle has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A deep hatred of dire rats.

Ideals: Opinionated. Flaws: Disease, Mundane. Bonds: Attractive, Enemies. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Pyntle Musgraben, Female Gnome Monk 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 pp.


Social Check DCs

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