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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ovina Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who has a large grey mantle and cape that has been intricately interwoven into her green robe, she is not a threatening figure. Her hair is short and auburn. She has a tattooed face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is afraid of women and trembles around them

History: Born to a Sage, her father struggled to pay the bills. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants revenge against brigands; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Shy. Bonds: Poor, Criminal record, Enemies. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Ovina Bloodkith, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 100 sp. Chalcedony (60 gp).


Social Check DCs


Tim Peyton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears a wide-brimmed hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Tim was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and further expansion of business

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Tim Peyton, Male Human Warlock 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 5 (-3)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 sp.


Social Check DCs


Eldon Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. With a patchy black beard and wild black hair. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Eldon embodies much of what other species detest in the Gnomes. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Wants to open a new tavern; and to end his boredom

Ideals: Gifted. Flaws: Antagonistic, Disease, Mundane. Bonds: Rich, Job. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Eldon Ironhide, Male Gnome Adept 3
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 7000 cp. 2 Thunderstones.


Social Check DCs


Taklinn Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His long black hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. In his 14th year, his parents were killed by a gnolls raid, leaving Taklinn alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Athletic, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Taklinn Graybeard, Male Dwarf Rogue 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Intimidation +1, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 70 gp.


Social Check DCs

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