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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his yellow fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the north to a Bookbinder, Aura learned a great deal about his father's area of expertise. He moved out east to avoid the crime he committed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Job, Criminal record. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Aura In the Wind, Male Tabaxi Monk 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)12 (+1) 7 (-2)8 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 3000 cp. Iolite (50 gp).


Social Check DCs


Pikar Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. His long white hair reaches down to his waist. His eyes are amber and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the south his family was never financially stable. Over the years he perfected his riding and shooting skills. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Pikar Fatrabbit, Male Halfling Warlock 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 9 (-1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 130 gp. Amber (80 gp).


Social Check DCs


Nissa Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She never wears the same outfit twice, unless she absolutely has to.

History: She was always a brilliant, if unscrupulous mind. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She's also a talented Server, but doesn't like to broadcast it.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Nissa Horcusporcus, Female Gnome Expert 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He has green eyes and a brown hat with a yellow feather.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful slaver made him what he is. A gifted student he started as a Glassblower, but he got bored and became a Tanner. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Glassblower again; and he has passion for adventuring and risk

Flaws: Impulsive. Bonds: Slave, Job, Mentor, Adventurer. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Gerard Marleigh, Male Human Ranger 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)7 (-2) 14 (+2)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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