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NPC Generator

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Lvl.
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Seed

Advanced [show]


William Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. He sports a flattop hair cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

William Wakefield, Male Human Wizard 2
Medium (5'4") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 230 gp.


Social Check DCs


Dagnal Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'2" and wears a tight fitting grey shirt and pants. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a font of random trivia from the lore and stories she has discovered

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Gifted, Logical, Athletic. Flaws: Mundane. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Dagnal Strongheart, Female Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp.


Social Check DCs


Dalgal Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. With bright auburn hair and a scraggly beard. His eyes are brown.

Personality: He loves telling others what to do and how they should feel about things. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: A deep hatred of brigands; and he desires power and/or immortality

Ideals: Opinionated, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dalgal Strongheart, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Brown-green garnet (140 gp).


Social Check DCs


Gimble Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. He keeps his long black hair kept up in a rat tail. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gimble was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has worked as a Barkeep like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Joker. Bonds: Attractive, Family, Job, Debt. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Gimble Wildwander, Male Gnome Cleric 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp.


Social Check DCs

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