Andraste Firahel, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She is muscular with a powerful set of arms. She wears her hair in dreadlocks. She is baby faced.
Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Andraste enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Andraste was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Andraste decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly, Insane, Hedonist. Bonds: Criminal record. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
Ivellios Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this man has the majority of his body covered in plate. His auburn hair is thinning but still full. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Ivellios is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of illithids once and for all.
History: Sold as a small child to a necromancer, Ivellios was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ivellios was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: A deep hatred of illithids; and he wants revenge against illithids
Flaws: Ugly, Depressed. Bonds: Enemies, Mentor. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1 Darkwood Shield.
Vlorn Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His hair is long and blonde with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Vlorn was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Carter for hire.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Philantrophist. Flaws: PTSD. Bonds: Guardian, Job. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp. Amethyst (90 gp). 1 Darkwood Buckler.
Paela Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. She wears a wide-brimmed hat to cover her moderate length brown hair. Her eyes are brown and catlike.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in the north to a Cartwright, Paela learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She struck the Cartwright job and began her own company from there.
Motivation: To prove her worth to the world; and many illithids want her driven away
Flaws: Antagonistic, Impulsive. Bonds: Enemies, Job, Rich. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
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